![]() ![]() Interact with the statue to claim your loot, Wish-Ender. Once completed, head over to the statue where you made an offering, only this time the three bowls will have orbs in them. With this done, you simply need to finish the fight again. Killing this smaller Ogre will allow you to charge your final token, Xavoth. ![]() Adds will almost immediately spawn alongside another Ogre who thankfully doesn’t have a Shield Mechanic, but it can get pretty hectic quite quickly. ![]() If the exit to the room is behind you, turn to your right and head along the wall until you find the statue you can interact with and give the orb to. Killing the Minotaur will see him drop a Relic, another orb. Play it out as you did previously, only this time when the Ogres shield drops a Minotaur will spawn. You’ll then need to head back over to the Ogre boss as the final orb will spawn during this fight. Killing this boss will charge the Eriviks token. Once inside, a tonne of adds will spawn as well as a boss in the centre platform. You then have to cross the chasm again, but instead of taking a right to the ogre boss you’ll see that the door ahead is now open. You’ll find more of the statues to interact with and like before no boss will spawn and you’ll be able to do the next phase. Jump out of the field and as soon as you drop down, you should take a right. You’ll then need to make your way through this area carrying the orb and avoiding the Taken Thrall as best you can. Go through the black field where you receive the Slowed debuff and take a right at the top of the stairs to find the orb. No boss will spawn but it’s still something you can to do to receive the bow. ![]() Once you pick up the orb, make your way back to the exit but instead go to the right where there will be another group of statues holding orbs. We’d highly recommend killing the Ogres first and then making your way to get the orb as they can one-shot you easily.Ĭross the first beam in front of you, turn right and work your way to the back where an orb will be hiding behind a pillar. Kill him, and another will spawn kill that one to charge the first of your three tokens, which will become the Waking Token of Querim.Ĭomplete the rest of the room as normal to progress to the next section with the narrow beams and Ogres. Head over to the orbless statue and interact with it.Īs soon as you’ve placed the orb a boss will spawn, Theratos, Archersbane, so is a minotaur. Once you’re on this roof you’ll see various statues with orbs in their hands, except for one. Pick it up and jump back over to the head of the statue then over to the adjacent roof. Once you’re outside, climb up onto the rocks so that you can climb on top of the statue and from the statue you’ll then be able to jump to the top of the tower.Īt the back of the tower, there is an orb that you’ll use in this dungeon. Head through the first section as normal until you reach the Labyrinth. You’ll then need to head back to the quest marker for The Shattered Throne and begin the dungeon again. Upon killing them, three tokens will spawn: The Dreaming Token of Eriviks, Querim and Xavoth. In the final room, three powerful Taken enemies will spawn, but they won’t be anywhere near as powerful as those found in the dungeon, so you can do this solo if you wish. Interacting with this will spawn a mission, where you’ll follow the markers and kill a bunch of enemies along the way. The icon will have a series of question marks beside it and the prompt “Prove your worth”. You’ll see a Forsaken quest icon on the right. Once you’ve completed the dungeon, head to the Tangled Shore, through Four-Horn Gulch, then pull out your Ghost. To see this content please enable targeting cookies. ![]()
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